The data class for skills.
Skill type ID.
Number of MP consumed.
Number of TP consumed
The use message.
Weapon type required.
class RPG::Skill < RPG::UsableItem
def initialize
super
@scope = 1
@stype_id = 1
@mp_cost = 0
@tp_cost = 0
@message1 = ''
@message2 = ''
@required_wtype_id1 = 0
@required_wtype_id2 = 0
end
attr_accessor :stype_id
attr_accessor :mp_cost
attr_accessor :tp_cost
attr_accessor :message1
attr_accessor :message2
attr_accessor :required_wtype_id1
attr_accessor :required_wtype_id2
end