The data class for skills.
Skill type ID.
Number of MP consumed.
Number of TP consumed
The use message.
Weapon type required.
class RPG::Skill < RPG::UsableItem def initialize super @scope = 1 @stype_id = 1 @mp_cost = 0 @tp_cost = 0 @message1 = '' @message2 = '' @required_wtype_id1 = 0 @required_wtype_id2 = 0 end attr_accessor :stype_id attr_accessor :mp_cost attr_accessor :tp_cost attr_accessor :message1 attr_accessor :message2 attr_accessor :required_wtype_id1 attr_accessor :required_wtype_id2 end