The data class of battle event [Conditions].
The truth value indicating whether the [At End of Turn] condition is valid.
The truth value indicating whether the [Turn No.] condition is valid.
The truth value indicating whether the [Enemy] condition is valid.
The truth value indicating whether the [Actor] condition is valid.
The truth value indicating whether the [Switch] condition is valid.
The a and b values specified in the [Turn No.] condition. To be input in the form A + B * X.
The troop member index specified in the [Enemy] condition (0..7).
The HP percentage specified in the [Enemy] condition.
The actor ID specified in the [Actor] condition.
The HP percentage specified in the [Actor] condition.
The switch ID specified in the [Switch] condition.
class RPG::Troop::Page::Condition def initialize @turn_ending = false @turn_valid = false @enemy_valid = false @actor_valid = false @switch_valid = false @turn_a = 0 @turn_b = 0 @enemy_index = 0 @enemy_hp = 50 @actor_id = 1 @actor_hp = 50 @switch_id = 1 end attr_accessor :turn_ending attr_accessor :turn_valid attr_accessor :enemy_valid attr_accessor :actor_valid attr_accessor :switch_valid attr_accessor :turn_a attr_accessor :turn_b attr_accessor :enemy_index attr_accessor :enemy_hp attr_accessor :actor_id attr_accessor :actor_hp attr_accessor :switch_id end