The data class for vehicles.
The file name of the vehicle's walking graphic.
The index of the vehicle's walking graphic (0..7).
The vehicle's BGM (RPG::BGM).
The map ID of the vehicle's initial position.
The map's x-coordinate of the vehicle's initial position.
The map's y-coordinate of the vehicle's initial position.
class RPG::System::Vehicle def initialize @character_name = '' @character_index = 0 @bgm = RPG::BGM.new @start_map_id = 0 @start_x = 0 @start_y = 0 end attr_accessor :character_name attr_accessor :character_index attr_accessor :bgm attr_accessor :start_map_id attr_accessor :start_x attr_accessor :start_y end