The data class for vehicles.
The file name of the vehicle's walking graphic.
The index of the vehicle's walking graphic (0..7).
The vehicle's BGM (RPG::BGM).
The map ID of the vehicle's initial position.
The map's x-coordinate of the vehicle's initial position.
The map's y-coordinate of the vehicle's initial position.
class RPG::System::Vehicle
def initialize
@character_name = ''
@character_index = 0
@bgm = RPG::BGM.new
@start_map_id = 0
@start_x = 0
@start_y = 0
end
attr_accessor :character_name
attr_accessor :character_index
attr_accessor :bgm
attr_accessor :start_map_id
attr_accessor :start_x
attr_accessor :start_y
end