The data class for actors.
The actor's nickname.
The actor's class ID.
The actor's initial level.
The actor's max level
The file name of the actor's walking graphic.
The index (0..7) of the actor's walking graphic.
The file name of the actor's face graphic.
The index (0..7) of the actor's face graphic.
The actor's initial equipment. An array of weapon IDs or armor IDs with the following subscripts:
class RPG::Actor < RPG::BaseItem
def initialize
super
@nickname = ''
@class_id = 1
@initial_level = 1
@max_level = 99
@character_name = ''
@character_index = 0
@face_name = ''
@face_index = 0
@equips = [0,0,0,0,0]
end
attr_accessor :nickname
attr_accessor :class_id
attr_accessor :initial_level
attr_accessor :max_level
attr_accessor :character_name
attr_accessor :character_index
attr_accessor :face_name
attr_accessor :face_index
attr_accessor :equips
end