The data class for actors.
The actor's nickname.
The actor's class ID.
The actor's initial level.
The actor's max level
The file name of the actor's walking graphic.
The index (0..7) of the actor's walking graphic.
The file name of the actor's face graphic.
The index (0..7) of the actor's face graphic.
The actor's initial equipment. An array of weapon IDs or armor IDs with the following subscripts:
class RPG::Actor < RPG::BaseItem def initialize super @nickname = '' @class_id = 1 @initial_level = 1 @max_level = 99 @character_name = '' @character_index = 0 @face_name = '' @face_index = 0 @equips = [0,0,0,0,0] end attr_accessor :nickname attr_accessor :class_id attr_accessor :initial_level attr_accessor :max_level attr_accessor :character_name attr_accessor :character_index attr_accessor :face_name attr_accessor :face_index attr_accessor :equips end